krutodt.blogg.se

Skyrim silent moons camp
Skyrim silent moons camp








skyrim silent moons camp skyrim silent moons camp

It should be obvious the forge is active due to the pillars of light.Īt the foot of the Lady Stone Gathering five moon pearls for the forge will allow you to craft weapons with the basic lunar damage enchantment while the moons are out. For specific locations, see the spoiler below. They can be found in vampire dungeons, or harvested from Giant Oysters found in bodies of water. Moon Pearls can be found in the area surrounding Whiterun Hold, mostly within Whiterun proper, or nearby areas in Falkreath, Haafingar, and Eastmarch. You'll need 5 to reactivate the forge there are 17 in-game, because I hate the Stones of Barenziah quest as much as the rest of you. The first step to reawakening the Lunar Forge is to collect moon pearls. Moon Pearls for the Moon Forge! Skulls for the Skull Throne! Alternatively, more specific instructions can be read in the spoiler below. The Notes on the Lunar Forge book has been updated to give some cryptic clues on how to proceed. Once the lunar forge has been awakened, any weapon crafted there will have a leveled version of one of the three lunar enchantments, depending on how much the lunar forge has been awakened.

skyrim silent moons camp

One is an improved version of the basic enchantment that increases in damage as the moon fills, and one is a more efficient absorb health enchantment. So I edited the vanilla Silent Moons enchantment and added two new versions. I decided to fix this discrepancy and make lunar damage a somewhat competitive enchantment, as well as give it more interesting visual effects.

skyrim silent moons camp

The in-game notes say it's supposed to behave vampirically, but instead it's flagged as fire damage. It's only active half the time, it's visual effects are boring, and the damage isn't very good - it doesn't even do damage without the unofficial patch. In the vanilla game, the Silent Moons Enchantment is a pretty terrible enchantment. In addition to heavily modifying the camp, there are a few other changes. There's more wall and more towers, and where the ancient ruins have collapsed, the gaps are bridged by stockade structures to create a blend of the decay of nordic ruins and the tenacious industry of bandit forts, continuing to beg the question of which bandits are secretly master carpenters and practicing structural engineers. Silent Moons Camp is still a ruined structure, but it's expanded a bit in every direction. Silent Moons Camp is a ruined nordic structure, around which bandits have built a small camp, supplementing the existing architecture with their own structures where needed. With thanks to my friends Simon Magus and Andrealphus, whose feedback was invaluable for improving the mod and in motivating me to actually finish it.










Skyrim silent moons camp